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Advanced [show]


Raymond Pinkerton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is long and unkept. This hazel eyed westerner is not easily forgotten.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: Raymond was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raymond Pinkerton, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Manfred Tattersall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. His white hair, when down, is lengthy. His eyes are brown and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Assassin, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Manfred Tattersall, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Rodney, Male Human [Permalink]

Personal [hide]

Description: This southern man has the majority of his body covered in plate. His clothes are grease stained in places. His moppish auburn hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Joker. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: German accent

Attributes [hide]

Diggory Rodney, Male Human Warlock 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 20 pp. Fiery yellow corundum (800 gp). Chrysoprase (20 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp).


Social Check DCs


Percival Northcott, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Depressed, Racist. Bonds: Nature. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Percival Northcott, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)17 (+3) 18 (+4)10 (+0)
Skills Deception +2, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Guy Bentham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Mason, Guy learned a great deal about his father's area of expertise. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new mason responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Military, Adventurer. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Guy Bentham, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)13 (+1) 9 (-1)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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