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NPC Generator

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Advanced [show]


Odo Haley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a well pressed and immaculate suit (or dress). He has wavy red hair. His blue eyes are passionate and lively.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: He would like to get married and retire; and to settle down with his crush

Flaws: Depressed. Bonds: Job, Immigrant, Has a crush. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Haley, Male Human Ranger 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Chester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left hand appears badly burned and disfigured. He wears his auburn hair up. His eyes are violet and catlike.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Wymar Chester, Male Human Warlock 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp.


Social Check DCs


Rolf Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Rolf Cumberbatch, Male Human Barbarian 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 71 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 19 (+4)11 (+0)
Skills Arcana +5, Medicine +7
Senses Passive Perception 14
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 110 pp.


Social Check DCs


John Gladstone, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his greatsword. His chestnut hair is braided into rings. His eyes, though not visible through his cowl, are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Poor, Job, Adventurer. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

John Gladstone, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 18000 cp.


Social Check DCs


Shane Kimberly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His long blonde hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 10th year, his parents were killed by a giants raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Entrepeneur. Bonds: Enemies, Rich, Immigrant. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Shane Kimberly, Male Human Rogue 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)7 (-2) 10 (+0)7 (-2)
Skills Arcana +1, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 700 gp.


Social Check DCs

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