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NPC Generator

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Advanced [show]


Jocelyn Ridley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is wearing a long, blue, dusty cloak. His left leg appears badly burned and disfigured. His white hair is cut short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle.

Ideals: Justice. Flaws: Addict, Emotional. Bonds: Rich. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Jocelyn Ridley, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 25000 cp.


Social Check DCs


Jocelyn Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Jocelyn Stapleton, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Balimaar Vance, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large yellow jacket, and a wedding ring on his left hand. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and an old rival family wants him found

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Job, Family, Enemies. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Balimaar Vance, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 13000 cp.


Social Check DCs


Kody Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. His white hair is slicked back into a classic pompadour. This blue eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Gifted, Fighting. Flaws: Shy, Disease. Bonds: Rich. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Kody Milton, Male Human Sorcerer 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 700 gp. Peridot (60 gp). Black pearl (900 gp). Violet garnet (900 gp). Moonstone (60 gp). Malachite (5 gp).


Social Check DCs


William Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Washington, Male Human Warrior 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 29 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)14 (+2) 18 (+4)9 (-1)
Skills History +5, Stealth +2
Senses Passive Perception 14
Languages Common, Giant, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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