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Advanced [show]


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His hair is cut close to his head. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Logical. Flaws: Shy, Secretive. Bonds: Family, Enemies. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Anselm Eastoft, Male Human Sorcerer 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 10 (+0)7 (-2)
Skills Deception +1, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan trousers with black and green striped suspenders. He wears various colorful collared shirts. His red hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Actor

Voice: Whispers

Attributes [hide]

Tim Mitchell, Male Human Paladin 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)5 (-3) 8 (-1)17 (+3)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Magnifying glass. 1 Good lock.


Social Check DCs


Roland Ansley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Antagonistic, Disease. Bonds: Rich, Job, Enemies. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Roland Ansley, Male Human Adept 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 800 gp.


Social Check DCs


Alex Cooper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is red. His eyes are green and he is always smoking a pipe.

Personality: Alex wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Alex studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Gifted. Bonds: Rich, Adventurer, Job. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Alex Cooper, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)18 (+4)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp.


Social Check DCs


Arnold Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple blue line shooting up and back down. His hair is auburn and curly. This violet eyed northerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich northern family. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern.

Ideals: Logical. Bonds: Job, Rich, Military. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Arnold Langdon, Male Human Paladin 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 pp. Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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