Robert Marley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a white handlebar mustache and slicked back white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Guard mother left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Justice, Fighting. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 1 Half-Plate. 1 Banded mail. 1 Chain shirt.
Godfrey Holton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He keeps his long auburn hair kept up in a rat tail. His blue eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born in the east his family was never financially stable. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Enemies, Poor. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1200 gp.
Kyle Digby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Joker, Philantrophist. Bonds: Slave, Attractive, Has a crush. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Jocelyn Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. With a patchy black beard and wild black hair. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Jocelyn was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Fletcher job and began his own company from there.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Silk rope. 1 Good lock.
Bernard Garrick, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His silver hair is cut jaggedly and amateurishly. His brown unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.
History: Born in the west to a Carter, Bernard learned a great deal about his father's area of expertise. A freak accident while working with his Marshal father left him crippled. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Military, Job. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Emerald (1400 gp). Tiger eye turquoise (14 gp).
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