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Advanced [show]


Thomas Davenport, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a grey coat with white slacks. His black hair is cut short with large spiked bangs in the front. His eyes are gray and beady.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of western immigrants he idolized his mother. A freak accident while working with his Junk Dealer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Thomas Davenport, Male Human Expert 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 8 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)16 (+3) 11 (+0)17 (+3)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 300 gp. Zircon (50 gp).


Social Check DCs


Adelard Blakely, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is silver and curly. His amber unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Disease, Antagonistic, Secretive. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Blakely, Male Human Expert 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Balimaar Benson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has no hair. His blue eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Balimaar Benson, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His golden hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north. In his 12th year, his parents were killed by a illithids raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He seems to be bored by most things; and revenge

Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

William Cornish, Male Human Aristocrat 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Fiery yellow corundum (900 gp).


Social Check DCs


Rolf Weston, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears a well pressed and immaculate suit (or dress). His blonde hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Weston, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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