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Advanced [show]


Hunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His chestnut hair is kept up in a ponytail inside a small hat. His eyes are violet and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Cynical. Bonds: Family, Rich, Adventurer. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Hunter Kimberly, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 13 (+1)18 (+4)
Skills Intimidation +7, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Freshwater pearl (15 gp). Aquamarine (1000 gp). Sardonyx (60 gp).


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his grey robe and has his dagger always slung over his shoulder. He has wavy red hair. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Disciplined, Artistic, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Manfred Gracey, Male Human Adept 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)17 (+3) 17 (+3)6 (-2)
Skills Arcana +6, Performance +1
Senses Passive Perception 13
Languages Common, Celestial, Auran, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 900 gp. Carnelian (20 gp).


Social Check DCs


Raymond Gracey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears dark leathers with embroidery, and his gloved hand is found clutching a rapier. His head has been shaved. His violet eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Adventurer, Military. Occupation: Server

Voice: German accent

Attributes [hide]

Raymond Gracey, Male Human Cleric 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Amethyst (120 gp). Jasper (50 gp). Deep blue spinel (1000 gp). Red spinel (120 gp).


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his bow ready. He wears a colorful flower in his blonde hair. His brown unseeing eyes seem to look past you.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Aldous was raised in a hard working conservative environment. He worked as a nervous Stableman and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Aldous Allerton, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 17 (+3)6 (-2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2200 sp.


Social Check DCs


Hugh Snape, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Knight.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Hugh Snape, Male Human Fighter 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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