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Advanced [show]


Don Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered scimitar and tarnished scythe as well. His hair is short and brown. His violet unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Bounty Hunter father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Disease, Shy. Bonds: Job, Religious. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Don Fidget, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 13 (+1)17 (+3)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left hand appears badly burned and disfigured. His hair is black and curly. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to loving parents in a slum to the east. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Bonds: Poor, Attractive, Religious. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Godfrey Staurheim, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carved bone or ivory statuette (70 gp). Silver ewer (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Heward Lindsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large green mantle and cape that has been intricately interwoven into his blue robe. He keeps his long blonde hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Heward Lindsay, Male Human Warrior 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Deep green spinel (60 gp). Rhodochrosite (15 gp). Red spinel (60 gp). Azurite (15 gp). 1 Masterwork Artisan’s tools. 1 Disguise kit. 1 Spyglass.


Social Check DCs


Balimaar Langley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. His red hair is cut jaggedly and amateurishly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Blacksmith, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is terrified, and will act out of fear.

Ideals: Opinionated. Flaws: Ugly, Addict, Fearful. Bonds: Poor, In love. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Langley, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Athletics +6, History +4
Senses Passive Perception 8
Languages Common, Druidic, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp.


Social Check DCs


Kody Skelton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. His hair is long and red with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable.

Ideals: Persistence. Flaws: Hedonist, Insane. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Skelton, Male Human Fighter 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 16000 sp. Moss agate (10 gp). Star ruby (1600 gp). Rose (40 gp). Star ruby (1600 gp). Aquamarine (1000 gp). Malachite (10 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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