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Advanced [show]


Lance Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt, and he perpetually has his trident ready. His hair is blonde and curly. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Glassblower, but he got bored and became a Sculptor. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Fighting, Impeccable. Bonds: Job, Mentor. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Lance Carlton, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)14 (+2) 9 (-1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Blakeley, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears yellow cloth garments or leather armor, he is not a threatening figure. His long silver hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He then took over the family business and is one of the better Baker for hire.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Joker, Logical. Bonds: Attractive, Mentor, Job. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Theobald Blakeley, Male Human Warrior 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ansley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Nature, Family. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Gerard Ansley, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 12 (+1)6 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Miles Hayley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. He is bald on top and has large golden tufts of hair around his ears. His blue eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the west. A freak accident while working with his Shoemaker mother left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Professionalism. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Miles Hayley, Male Human Adept 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)6 (-2) 10 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. Jasper (50 gp). Moonstone (50 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Trey Vance, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is knotted and matted. His eyes are likewise brown.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Painter for hire.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Trey Vance, Male Human Cleric 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 20000 cp.


Social Check DCs

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