Odo Presley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Courier. His head has been shaved. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. By chance he met his brother recently and the two have been together since.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich, Immigrant. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp.
Cory Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is generally well dressed albeit a few years behind the times. He has wavy black hair. He has green eyes and a green hat with a black feather.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.
History: When he was but 7 years old his parents immigrated from the east. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and human compassion
Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Immigrant, Nature. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 23000 cp. 1 Minor magic item.
Raymond Winthrop, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Masseuse
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).
Clerebold Blackwood, Male Human [Permalink]
Personal [hide]
Description: He wears a red shirt with thin tan vertical stripes and green pants. He has a slight overbite and is overall scrawny. He wears his golden hair up in a very large beehive style do. He has a dull look in his blue eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His divine abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: He is unsatisfied with his job; and wishes to resurrect an old love
Ideals: Optimist, Gifted. Bonds: Job, In love, Rich. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp).
Anthony Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear brown clothing when he does not wear armor. He wears his hair in dreadlocks. His eyes are violet and beady.
Personality: He dislikes all the random violence that takes place in the west. He misses his home and complains about the freezing weather, even in summer.
History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anthony took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer, Job. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
