Rolf Barclay, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is unkempt and raggedy. He wears an eyepatch.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the north his family was never financially stable. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in dagger use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Poor, Military, Enemies. Occupation: Bounty Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 11000 sp.
Lewis Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted, Philantrophist. Bonds: Religious, Enemies. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
John Deighton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His long auburn hair is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Detective like his mother before him.
Motivation: He desires power and/or immortality.
Ideals: Optimist. Bonds: Adventurer, Military, Job. Occupation: Detective
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 59 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1400 gp. 1 Minor magic item.
Gunter Law, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length brown hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful wizard made him what he is. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and to reunite with his old friends
Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Job, Adventurer. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Aquan, Goblin, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 3000 cp. 1 Minor magic item.
Norman Wallace, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His tied-back hair is brown. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Cartwright, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp.
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