Solomon Davenport, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Interpreter uniform. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is singed and shortened. This gray eyed northerner is not easily forgotten.
Personality: Eccentric and domineering, Solomon will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the north to a Interpreter, Solomon learned a great deal about his father's area of expertise. His childhood dream was to be a Sailor, but he was a colossal failure. He became a Interpreter soon after.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Religious. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 19 (+4) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Dwarven, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Clerebold Sydney, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His blonde hair is lengthy and is close to two feet long. His eyes are brown and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his mother.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest man in the south; and money/treasure
Ideals: Entrepeneur. Flaws: Secretive, Antagonistic. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 29000 cp. 1 Masterwork Common Ranged Weapon.
Wymar Brent, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. He wears his brown hair up. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. He is an amazing painter.
History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Insane. Bonds: Religious, Mentor. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp.
Odo Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a hammer on his belt. He has a black handlebar mustache and slicked back black hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a forest tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Odo's homeland. Odo decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Druidic, Halfling, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Chrysoberyl (60 gp).
Cory Royal, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Slave, Adventurer. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Sylvan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
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