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NPC Generator

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Advanced [show]


Frederick Mori, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Carter. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Immigrant, Slave. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Frederick Mori, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Azurite (6 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Stanley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a green cloak and cross-gartered brown stockings. He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, John studied abroad. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. John's father didn't care for him much, and the feeling was mutual. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Job. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

John Stanley, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 40 pp. Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs


Bertram Benson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his green robe and has his bastard sword always slung over his shoulder. His hair is long and black with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: Born in the east his family was never financially stable. Bertram was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Junk Dealer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and to unite with his brother

Ideals: Philantrophist, Justice. Bonds: Immigrant, Poor. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Bertram Benson, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Pink pearl (150 gp). Blue sapphire (500 gp).


Social Check DCs


Godfrey Van Es, Male Human [Permalink]

Personal [hide]

Description: This western man wears a custom-built plate barding that's adorned with black lining and desert motifs. His clothes are grease stained in places. His golden hair is braided into rings. His eyes are a pleasant green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Godfrey Van Es, Male Human Bard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills History +6, Insight +3
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 1000 sp. Amber (70 gp). Tourmaline (70 gp). Jade (70 gp). Jasper (50 gp).


Social Check DCs


Randal Kelsey, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a white cloak and cross-gartered yellow stockings. His moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Randal has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and to settle down with his crush

Ideals: Philantrophist. Flaws: Insomniac, Addict, Disease. Bonds: Attractive. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Randal Kelsey, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 8 (-1)8 (-1)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 100 gp.


Social Check DCs

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