Wymar Dayton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears a black costume with the symbols of strength on his torso. His right leg appears badly burned and disfigured. His hair is black and curly. He wears crescent spectacles with a black brim.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments
History: When he was but 7 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Human people.
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Halfling, Elven, Infernal, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 2000 sp. Freshwater pearl (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alexandre Yorke, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a red costume with the symbols of the sun god on his torso and is in decent physical shape. With bright auburn hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Alexandre has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: To find somewhere to settle down.
Ideals: Extrovert, Gifted. Flaws: Addict, Mundane, Disease. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1300 sp.
Patrick Braxton, Male Human [Permalink]
Personal [hide]
Description: A 5'10" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His wide-brimmed hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Disease, Hedonist, Addict. Bonds: Religious. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Ralf Bentley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He wears a deerstalker hat to cover his moderate length red hair. His thin eyebrows rest above his beady gray eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Philantrophist, Entrepeneur, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Doctor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 gp.
Aldous Bradford, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown leather gloves, a brown jacket, and tight pants. His white hair is long and unkept. He has amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his mother was called into army service. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Military. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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