Gunter Reed, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and sports blue clothing, slightly heavier than average wear. He has wavy silver hair. His green eyes peer out from beneath his deerstalker blue hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments
History: Gifted from a young age, Gunter studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Fortune-teller soon after.
Motivation: Regain custody of his daughter; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Gifted. Bonds: Job, Adventurer, Family. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 12000 sp. Bloodstone (70 gp). Aquamarine (1600 gp). Eye agate (4 gp). Black star sapphire (1400 gp).
Bertram Royal, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in a clean green cloak covering his clean studded leather. He has done his best to style his auburn hair to look like a famous performer. He has gray eyes and a green hat with a brown feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Bertram was raised in a hard working conservative environment. He was an apprentice working in his father's forge. Recently the stress of being a Seamstress has made it difficult for him to sleep.
Motivation: A deep hatred of gnolls; and further expansion of business
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Job, Enemies. Occupation: Seamstress
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: Just what you see.
Alexandre Shipley, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He carries with him a set of morningstars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Alexandre was born on a far western mountains where he grew up under the tutelage of his father, an expert Slave Trader. He now mingles about in high society.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
Possessions: Zircon (30 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Golden yellow topaz (200 gp).
Chad Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His long auburn hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is frequently practicing swordplay.
History: Chad was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 2 years.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Fighting. Bonds: Job, Military, Attractive, Family. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Giant, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. An abacus with copper, silver and gold markers (170 gp). A necklace of small pink pearls (1000 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).
Norman Hallewell, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. He wears his silver hair up. His blue eyes peer out from beneath his broad white hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.
History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Disease, Lazy. Bonds: Rich, Nature. Occupation: Sage
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Red-brown spinel (40 gp).
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