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NPC Generator

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Advanced [show]


Percival Winchester, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is well dressed, but even with his fine clothing he looks run-down. His red hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Percival's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Military. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Percival Winchester, Male Human Cleric 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Tatum, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is unkempt and raggedy. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 8 years later his spouse died after the birth of his son. Heartbroken, Gomory never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, In love. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Gomory Tatum, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 25000 sp.


Social Check DCs


Raymond Stansfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tan collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Raymond Stansfield, Male Human Commoner 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Richard Kensley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his black hair up in a very large beehive style do. His eyes are gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Depressed. Bonds: Rich, Attractive, Military. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Richard Kensley, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2200 sp. Lapis lazuli (14 gp).


Social Check DCs


Rolf Barney, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down. He keeps his long red hair kept up in a rat tail. His gray eyes peer out from beneath his Stetson green hat.

Personality: A skeptical and narcissistic man, Rolf's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west to a Jeweler, Rolf learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He struck the Jeweler job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Barney, Male Human Expert 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs

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