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Advanced [show]


Ralf Morton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black armored body suit, with a simple tan line shooting up and back down. His hair is cut close to his head. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Shy. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Ralf Morton, Male Human Rogue 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Coombs, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his golden hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Shane was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: To be a Laborer again; and expand his business

Ideals: Optimist. Bonds: Rich, Attractive, Job. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Shane Coombs, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Thunderstones. 8 Acid flasks.


Social Check DCs


Gomory Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a long chestnut beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Military, Religious. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Gomory Blackwood, Male Human Monk 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)18 (+4) 15 (+2)12 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50000 cp. Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Randal Wesley, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel cloak and cross-gartered tan stockings, and sports empty pouches on his belt. He has a long brown beard with little hanging trinkets. He has gleaming, smiling green eyes.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has never given up on his music dream.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Artistic, Impeccable. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Randal Wesley, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)6 (-2) 13 (+1)7 (-2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 27000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver comb with moonstones (100 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item.


Social Check DCs


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a white and tan robe with the hood down, and a wedding ring on his left hand. His golden hair is drawn into a tight pony tail with a skull scrunchie. This green eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Ruler. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Flaws: Selfish, Mundane. Bonds: In love, Job, Slave. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Peter Blankley, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Rock crystal (30 gp). Brown-green garnet (100 gp). Lapis lazuli (10 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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