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NPC Generator

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Advanced [show]


Gilbert Kimberley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish blonde hair is in a traditional bowl cut. His brown eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Persistence, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Gilbert Kimberley, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hugh Elton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is chestnut, silky, and of moderate length. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Gifted. Bonds: Rich, Attractive, Family, Slave. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Hugh Elton, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Anselm Morton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long brown hair reaches down to his waist. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Poor, Military, Family, Nature. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Anselm Morton, Male Human Bard 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 6 (-2)12 (+1)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. Deep blue spinel (200 gp). Blue quartz (9 gp).


Social Check DCs


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears light armors faded through time and improper care. He keeps his red hair in a flapper bob. His eyes are a pleasant brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Job. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Odo Benson, Male Human Druid 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)18 (+4) 12 (+1)12 (+1)
Skills Athletics +2, Nature +7
Senses Passive Perception 11
Languages Common, Auran, Draconic, Druidic, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp.


Social Check DCs


Simon Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black costume with the symbols of the sun god on his torso. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his green eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. Simon was born on a far southern mountains where he grew up under the tutelage of his father, an expert Healer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Hedonist. Bonds: Immigrant, Attractive, Rich. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Simon Beitz, Male Human Monk 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp. Hematite (6 gp). Onyx (70 gp). Rose (70 gp). Chalcedony (70 gp). Chrysoberyl (90 gp). Aquamarine (400 gp).


Social Check DCs

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