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NPC Generator

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Advanced [show]


Simon Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His brown hair is heavily combed to the right. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Shy, Depressed, Insane. Bonds: Military. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Simon Clifford, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2700 sp.


Social Check DCs


Heward Copeland, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He is physically well-built. He has styled his black hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Heward was born on a far southern forest where he grew up under the tutelage of his mother, an expert Fortune-teller. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Bonds: Immigrant, Has a crush. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Heward Copeland, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. Rich purple corundum (700 gp). Violet garnet (300 gp). Carnelian (80 gp).


Social Check DCs


Kyle Enfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his silver hair in a pixie cut. He has a dull look in his green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Cynical. Bonds: Rich, Nature, Guardian, Family. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Kyle Enfield, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Aquamarine (1400 gp). Rock crystal (30 gp). Chalcedony (30 gp).


Social Check DCs


Justin Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light green in addition to tight pants. His brown hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Gifted, Entrepeneur. Flaws: Insomniac, Forgetful. Bonds: Nature, Family. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Justin Byron, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)7 (-2) 16 (+3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp.


Social Check DCs


Everard Weston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a longbow. He wears a colorful flower in his red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by giants. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Retire the richest man in the east; and to unite with his sister

Ideals: Entrepeneur. Flaws: Insomniac, Selfish. Bonds: Attractive, Family, Enemies. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Everard Weston, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs

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