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Advanced [show]


Rolf Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely green suit with brown socks and a vest with buckled shoes. He has done his best to style his silver hair to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: He was born in the north. A freak accident while working with his Tanner father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by giants. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Blakely, Male Human Cleric 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a yellow coat over a brown low-cut shirt, and a broad hat upon his head. His golden hair is braided into rings. His eyes are gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Shoemaker mother left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and retire the richest man in the north

Ideals: Professionalism, Entrepeneur. Flaws: Disease. Bonds: Guardian. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

John Carlisle, Male Human Ranger 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Auran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Freshwater pearl (4 gp). Eye agate (4 gp). Rose (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Yardley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by beers. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Ralf Yardley, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


John Hastings, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears green leather gloves, a green jacket, and tight pants, marred by beers. His brown hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Hastings, Male Human Cleric 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp.


Social Check DCs


Bertram Spalding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears blue leather gloves, a blue jacket, and tight pants. His auburn hair, when down, is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.

History: The child of southern immigrants he idolized his father. His martial abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Spalding, Male Human Warrior 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: Blue sapphire (1100 gp). Bloodstone (30 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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