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Advanced [show]


Don Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long black beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered music. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Artistic. Flaws: Disease, Addict. Bonds: Attractive, Family. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Don Clapham, Male Human Cleric 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1000 sp.


Social Check DCs


Reynard Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is heavily combed to the left. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Reynard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Military, Rich. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Rowley, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Religion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Amber (100 gp). Aquamarine (400 gp). Black pearl (400 gp). 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Superior lock.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear black clothing when he does not wear armor. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly, Insane, Selfish. Bonds: In love, Adventurer. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Gerald Kenley, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Cory Axton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has shaved his head bald. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He married young, but lost his spouse to giants. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and a deep hatred of giants

Flaws: Ugly, Shy, Depressed. Bonds: Enemies, Rich. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Cory Axton, Male Human Paladin 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 74 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)13 (+1) 15 (+2)13 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Onyx (80 gp). Clear bright green emerald (2000 gp). Moonstone (80 gp). Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs


Anselm Spalding, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has a brown handlebar mustache and slicked back brown hair. His eyes are green and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Anselm Spalding, Male Human Commoner 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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