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Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt with thin black vertical stripes and blue pants. His chestnut hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Body Guard mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Passionate. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Butcher

Voice: German accent

Attributes [hide]

Charles Hartford, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Berkeley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear pastel tank tops with brown pants. His whole body is exceptionally muscular. His golden hair and beard is wavy and long. His fierce amber eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As long as the job gets done he does not care how it got done.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his son.

Ideals: Professionalism, Justice. Bonds: Immigrant, Attractive, Family. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Anselm Berkeley, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Jocelyn Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with brown socks and a vest with buckled shoes. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: Human compassion; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Rich, Mentor. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Jocelyn Trollope, Male Human Paladin 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Ignan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 21000 sp. Golden yellow topaz (600 gp). Tiger eye turquoise (6 gp). Tiger eye turquoise (6 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow costume with the symbols of the four houses of cards on his torso. His hair is long and blonde with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Theodoric studied abroad. A gifted student he started as a Mayor, but he got bored and became a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Joker, Gifted. Bonds: Job, Family. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Theodoric Coombs, Male Human Bard 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Thomas Digby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: Thomas was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Disease, Fearful. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Thomas Digby, Male Human Rogue 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs

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