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NPC Generator

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Lewis England, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His tied-back hair is red. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Lewis never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Impeccable. Bonds: Rich, Mentor, In love, Attractive. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Lewis England, Male Human Adept 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Alexandrite (700 gp).


Social Check DCs


Adelard Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes lackadaisically let the world flow into them.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Melancon, Male Human Cleric 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 700 gp. Red-brown spinel (80 gp). Rich purple corundum (600 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Tindall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. He wears a Stetson hat to hide his balding. His fierce violet eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: The child of a Priest, who enjoyed hunting, Kyle was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Logical. Bonds: Attractive, Adventurer, Nature. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Kyle Tindall, Male Human Rogue 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Wesley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak, and carries bastard swords. His black hair is lengthy and is close to two feet long. His half smiles and green eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Ernest was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Ernest Wesley, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 17 (+3)6 (-2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Stansfield, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting tan shirt and pants. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insomniac, Secretive. Bonds: Poor. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Frederick Stansfield, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)15 (+2) 17 (+3)15 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Amber (90 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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