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NPC Generator

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Advanced [show]


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an entirely brown suit with violet socks and a vest with buckled shoes. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He struck the Jeweler job and began his own company from there.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Ugly, Forgetful. Bonds: Job, Immigrant, Rich. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Guy Branson, Male Human Sorcerer 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)18 (+4) 14 (+2)11 (+0)
Skills History +7, Investigation +7
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Celestial, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 500 gp. Jet (120 gp). Blue quartz (10 gp). Alexandrite (300 gp). Red-brown spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Clayton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. He sports a flattop hair cut. His green eyes dart from person to person.

Personality: This man loves music and to teach people music more than just about anything. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Ugly, Lazy, Depressed. Bonds: Poor. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Clerebold Clayton, Male Human Ranger 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 18 (+4)11 (+0)
Skills History +3, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 5000 sp. Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Bertram Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear violet tank tops with blue pants. His hair is silver and very short. This amber eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a necromancer, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Flaws: Shy, Fearful. Bonds: Mentor, Attractive, Family. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Bertram Westbrook, Male Human Barbarian 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Aldous Webley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and wants to raise his children well

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Aldous Webley, Male Human Expert 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold and topaz bottle stopper cork (1700 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A delicate brass dragon egg (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Tenley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized grey coat. His head has been shaved. His eyes, though not visible through his cowl, are blue.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has a crush on the local guard

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Randal Tenley, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 9000 cp. Silver comb with moonstones (200 gp). Solid gold idol (400 gp).


Social Check DCs

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