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Advanced [show]


Norman Cason, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a blue suit, yellow shirt, and blue tie. His auburn hair has been sun bleached extensively. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. Norman was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Religious. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Norman Cason, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Aquamarine (1000 gp). Onyx (50 gp). Jade (50 gp). Eye agate (6 gp).


Social Check DCs


John Acton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He sports black clothing, slightly heavier than average wear. His brown hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His psionic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Persistence, Philantrophist, Gifted. Bonds: Rich, Family. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

John Acton, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 60000 cp.


Social Check DCs


Everard Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown tunic with blue highlights, and long grey pants that bunch up around his shoes. He wears his brown hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Gardener, Everard learned a great deal about his mother's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Gifted, Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Everard Kimberley, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1500 sp.


Social Check DCs


Frederick Shelly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His hair is long and brown with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Professionalism, Logical. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Frederick Shelly, Male Human Bard 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. Lapis lazuli (12 gp). Alexandrite (500 gp). Coral (130 gp). 1 Minor magic item.


Social Check DCs


Heward Reid, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of luck around his neck, and a spear on his belt. His chestnut hair is knotted and matted. His green eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Joker. Bonds: Attractive, Military, Adventurer. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Reid, Male Human Warlock 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 10000 cp. Red-brown spinel (60 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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