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NPC Generator

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Advanced [show]


Tim Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He has wavy black hair. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Brewer, who enjoyed hunting, Tim was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Impeccable. Flaws: Secretive. Bonds: Family, Nature, Religious. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Tim Harrington, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alexandre Dumph, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic. Flaws: Ugly, Insane, Shy, Racist. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Alexandre Dumph, Male Human Commoner 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Aldous Darby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered bow and tarnished falchion as well. He has moderate length white hair. His fierce amber eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Darby, Male Human Rogue 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 700 gp. Jasper (40 gp). Star rose quartz (40 gp). Azurite (14 gp). 1 Minor magic item.


Social Check DCs


John Peyton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. John took refuge in the large cave and found the beat up crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Family, Nature. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

John Peyton, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp.


Social Check DCs


Hugh Acton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and brown handkerchief worn on his right side. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. His tied-back hair is chestnut. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: Hugh was raised in a hard working conservative environment. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his brother; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Immigrant, Family. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Acton, Male Human Fighter 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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