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NPC Generator

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Advanced [show]


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with black lining and desert motifs. He has wavy auburn hair. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Junk Dealer, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the north

Ideals: Persistence, Entrepeneur. Bonds: Poor, Debt. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Gunter Lancaster, Male Human Monk 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 18 (+4)16 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theodoric Beckwith, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears light armors faded through time and improper care, and his gloved hand is found clutching a halberd. His hair is always cut to a buzz. His eyes are a pleasant brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Stableman in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Disease. Bonds: Job, Rich. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Beckwith, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries warhammers. His silver hair is braided into rings. He has gleaming, smiling gray eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to make almost anything out of random pieces of junk.

History: Robert was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Fighting, Justice, Gifted. Bonds: Rich, Job. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Robert Marlee, Male Human Ranger 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)5 (-3) 11 (+0)7 (-2)
Skills History +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Red garnet (90 gp). Golden pearl (90 gp). Citrine (80 gp). Star ruby (1400 gp).


Social Check DCs


Adelard Richie, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has a large tan mantle and cape that has been intricately interwoven into his black robe. He is an epitome of beauty. His hair is chestnut and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: The child of a Guard, who enjoyed hunting, Adelard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adelard took refuge in the old dungeon and found the beat up longsword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict, Shy. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Richie, Male Human Adept 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Dustin Carlton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He tends to wear a green poncho over his likewise colored trousers and shirt. His black hair is unkempt and raggedy. He is baby faced.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west to a Painter, Dustin learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Dustin Carlton, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp.


Social Check DCs

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