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Advanced [show]


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an entirely grey suit with blue socks and a vest with buckled shoes. His whole body is exceptionally muscular. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Immigrant, Attractive, Mentor. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Coombs, Male Human Monk 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills History +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Azurite (10 gp). Emerald (400 gp). Deep blue spinel (800 gp).


Social Check DCs


Percival Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. He has a small bristly mustache and wavy red hair. This gray eyed southerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Knight and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Percival Adley, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerald Dumph, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a yellow vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has golden hair. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of dire rats once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Immigrant, Poor. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Dumph, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 5 (-3)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Alex Bing, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black deerstalker hat and black clothes. His brown hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He got into the Weaver business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Optimist, Persistence. Bonds: Job, Immigrant, Family. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Alex Bing, Male Human Monk 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)7 (-2) 12 (+1)13 (+1)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theodoric Wade, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He sports a flattop hair cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Roofer business at a young age. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Roofer for hire.

Motivation: Sabotage a competitor.

Ideals: Optimist, Joker. Flaws: Addict. Bonds: Poor, Immigrant, Job. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Theodoric Wade, Male Human Warrior 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 81 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)7 (-2) 13 (+1)8 (-1)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. Red spinel (150 gp). Blue star sapphire (500 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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