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NPC Generator

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Advanced [show]


Charles Huckabee, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. He has dyed his greying black hair a little too much giving a sharp black color. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Charles was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Joker, Logical. Bonds: Attractive. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Charles Huckabee, Male Human Warrior 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Gilbert Cooper, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his flail. His hair is chestnut and very short. He is baby faced.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: To protect his home; and to clean up the streets

Bonds: Guardian, Military, Poor, Adventurer. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Gilbert Cooper, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Bernard Hayes, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by beers. His brown hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small mountains village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature, Family. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Hayes, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 20000 cp.


Social Check DCs


Odo Berkeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a glaive. His red hair and beard is wavy and long. He has amber eyes and a green hat with a yellow feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the south, but his parents moved at a very young age to the west. Odo was born on a far southern plains where he grew up under the tutelage of his mother, an expert Apothecary. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Joker, Opinionated. Flaws: Impulsive. Bonds: Rich, Immigrant, In love. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Odo Berkeley, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Anthony Harper, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears baggy tan pantaloons and a pastel scarf. His black hair is long and unkept. His fierce violet eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Anthony has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and wants to raise his children well

Flaws: Ugly, Shy, Addict, Disease, Insomniac. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Anthony Harper, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 9 (-1)7 (-2)
Skills Athletics +3, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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