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NPC Generator

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Advanced [show]


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time, he is not a threatening figure. He keeps his red hair in a flapper bob. He has violet eyes.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Family, Mentor, Adventurer, Job. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Gerard Stafford, Male Human Monk 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Henry Barney, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Miner uniform. His white hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Crown-heir profession.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Mentor, Adventurer. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Henry Barney, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Aquamarine (400 gp). Black pearl (400 gp).


Social Check DCs


Gilbert Breeden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a grey poncho over his likewise colored trousers and shirt. His small hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: To unite with his sister.

Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Family. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Breeden, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Springfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky green painted plate armor. He keeps his blonde hair in a flapper bob. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Extrovert. Flaws: Ugly, Sensitive. Bonds: Religious, Adventurer. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Springfield, Male Human Adept 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 8000 sp. Silver pearl (40 gp). Deep green spinel (40 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Ralf Alton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and curly. His amber unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and money/treasure

Flaws: Disease, Shy, Fearful. Bonds: Rich, Religious. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Ralf Alton, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)10 (+0) 11 (+0)7 (-2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Rock crystal (50 gp). Amber (60 gp). Malachite (9 gp). Carnelian (50 gp).


Social Check DCs

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