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NPC Generator

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Advanced [show]


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His golden hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north his family was never financially stable. Shane was born on a far northern island where he grew up under the tutelage of his father, an expert Glassblower. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Impeccable. Bonds: Attractive, Family, Poor, Immigrant. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Shane Staurheim, Male Human Bard 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 11
Languages Common, Giant, Draconic, Infernal
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 2000 gp.


Social Check DCs


Lance Dumph, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, blue, dusty cloak. He has styled his auburn hair well, parting it to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: He is overprotective of those who hire his services. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lance's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Guardian, Family, Adventurer. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Lance Dumph, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)6 (-2) 12 (+1)16 (+3)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. Smoky quartz (30 gp).


Social Check DCs


Dean Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his flail. His hair is white and curly. He has several tiny amber earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Immigrant, Rich, Adventurer. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Dean Allerton, Male Human Barbarian 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Rose (70 gp). 1 Minor magic item.


Social Check DCs


Rolf Tatum, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears black painted combat armor at almost all times. His chestnut hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Rolf was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Rolf Tatum, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Rhodochrosite (6 gp). Zircon (30 gp). Onyx (30 gp).


Social Check DCs


Bernard Blakely, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large auburn tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Secretive, Hedonist, Mundane. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Bernard Blakely, Male Human Commoner 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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