Trym Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He doesn't get along with people that don't share his tastes; and he would like to get married and retire
Ideals: Artistic, Impeccable. Flaws: Insane. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Zircon (30 gp). 1 Minor magic item.
Gerald Merton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long black hair kept up in a rat tail. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the east his family was never financially stable. After coming to the age of reason, Gerald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
William Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a brown vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Weaver.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Cloth of gold vestments (170 gp). 1 Small steel mirror. 1 Good lock.
Lance Branson, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and he wants to get laid
Bonds: Attractive, Has a crush, Adventurer, Religious, Family. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 240 pp. Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.
Dean Thornton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing a long, grey, dusty cloak. With bright red hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born in the east to a Barkeep, Dean learned a great deal about his mother's area of expertise. His childhood dream was to be a Baker, but he was a colossal failure. By chance he met his brother recently and the two have been together since.
Motivation: To pay off his debts; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Family, Debt. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 10000 sp. Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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