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NPC Generator

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Advanced [show]


Lance Elton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears brown cloth garments or leather armor. He has a long blonde beard with little hanging trinkets. This amber eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: A powerful brothel owner made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Military. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Lance Elton, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)7 (-2) 4 (-3)12 (+1)
Skills Insight -1, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Deep green spinel (160 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Bernard Emsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black broad hat and black clothes. His chestnut hair is cut jaggedly and amateurishly. His fierce violet eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Stylist father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Mentor, Religious. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Bernard Emsworth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 11 (+0)13 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hugh Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a green armored body suit, with a simple brown line shooting up and back down. He sports a flattop hair cut. He has violet eyes.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has all his life been fascinated with music.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Impeccable, Artistic, Gifted. Bonds: Family. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Moreno, Male Human Barbarian 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Adelard Garfield, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a tan vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: Adelard was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted from career to career and currently works as a Courier.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Fearful. Bonds: Religious, Job, Adventurer. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Adelard Garfield, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 43 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. White pearl (110 gp). Red-brown spinel (110 gp). Carnelian (20 gp).


Social Check DCs


Ralf Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with black stripes complete with hood. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of gnolls; and expand his business

Ideals: Logical. Flaws: Secretive. Bonds: Adventurer, Job, Enemies. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Hayley, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)6 (-2) 13 (+1)15 (+2)
Skills Insight +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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