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NPC Generator

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Advanced [show]


Miles Anderton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His white hair is braided into rings. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a crush on the local Healer; and he's in love

Ideals: Logical. Flaws: Mundane. Bonds: Nature, Job, Has a crush. Occupation: Banker

Voice: Raspy

Attributes [hide]

Miles Anderton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gomory Kendall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Banker. His chestnut hair has been sun bleached extensively. His eyes are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: To be a Map Maker again; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Kendall, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)7 (-2) 8 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 2 Holy water. 4 Tanglefoot bags.


Social Check DCs


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His right leg appears badly burned and disfigured. He has a long red beard with little hanging trinkets. His eyes are blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Religious, Poor, Adventurer. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Bentham, Male Human Paladin 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a robe, a symbol of the four houses of cards around his neck, and a mace on his belt. He wears a feathered hat to cover his moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Guardian, Family, Poor. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Gomory Kitchur, Male Human Warlock 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)6 (-2) 15 (+2)16 (+3)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin York, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of luck around his neck, and a bow on his belt. His black hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.

History: Dustin was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Fighting, Athletic, Optimist, Justice, Persistence. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Dustin York, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs

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