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NPC Generator

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Advanced [show]


Dustin Badger, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in black turtlenecks beneath a violet coat with grey slacks. His white hair is knotted and matted. This amber eyed southerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Dustin studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Logical, Gifted. Bonds: Military, Rich. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Dustin Badger, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +6, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Charles Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a green suit. His brown hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Charles took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He left for the west, certain he would find work there.

Motivation: A deep hatred of giants; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Immigrant. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Charles Wharton, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Jet (130 gp). 1 Minor magic item.


Social Check DCs


Shane Clinton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left leg appears badly burned and disfigured. He wears a colorful flower in his white hair. He has gray eyes and a black hat with a tan feather.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Adventurer, Attractive. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Shane Clinton, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item.


Social Check DCs


Drogo Alston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. He plays an instrument quite well.

History: Drogo was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.

Motivation: He has a crush on the local Hunter.

Ideals: Artistic, Persistence. Bonds: Attractive, Has a crush. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Drogo Alston, Male Human Ranger 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 90 pp. Bloodstone (20 gp). Eye agate (8 gp). Jade (140 gp). Eye agate (8 gp).


Social Check DCs


Patrick Deighton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a green poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He has a dull look in his brown eyes.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Insane, Ugly, Mundane. Bonds: Enemies. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Patrick Deighton, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Amber (160 gp). Iolite (70 gp). Black pearl (200 gp). Onyx (70 gp). 1 Minor magic item.


Social Check DCs

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