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Advanced [show]


Kody Pinkerton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears professional attire. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed westerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature, Enemies. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Kody Pinkerton, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)8 (-1) 12 (+1)11 (+0)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2900 sp. Bloodstone (20 gp). Coral (90 gp). Tiger eye turquoise (4 gp). 3 Thunderstones. 4 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Adelard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His blonde hair has been sun bleached extensively. He has amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adelard's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Flaws: Antagonistic, Disease, Insomniac. Occupation: Architect

Voice: American accent

Attributes [hide]

Adelard Wilberforce, Male Human Warlock 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp.


Social Check DCs


Bertram Hackney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears yellow leather gloves, a yellow jacket, and tight pants. He has wavy white hair. His eyes are violet and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has worked as a Slave Trader like his mother before him.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Bertram Hackney, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. His hair, while still mostly golden, has prominent grey streaks. His violet eyes peer out from beneath his feathered grey hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Randal was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Job, Has a crush. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Randal Spaulding, Male Human Wizard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Jade (160 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs


Percival Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His white hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer, Military. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Wentworth, Male Human Adept 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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