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Advanced [show]


Kody Tenley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur, Optimist. Bonds: Attractive, Rich, Slave. Occupation: Cook

Voice: Whispers

Attributes [hide]

Kody Tenley, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he wants revenge against brigands

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Kyle Gracey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 13000 cp.


Social Check DCs


Guy Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered club and tarnished scimitar as well. He has shaved his head bald. He has gleaming, smiling violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Disciplined. Bonds: Attractive, Family, Mentor. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Marlowe, Male Human Aristocrat 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Investigation +1, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Anselm Warwick, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His red hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Impeccable. Flaws: Ugly, Depressed. Bonds: Religious, Poor. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Warwick, Male Human Cleric 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 9 (-1)15 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Ignan, Celestial, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Full Plate. 1 Full Plate. 1 Breastplate.


Social Check DCs


Dustin Kelsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are blue.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Gifted, Athletic. Bonds: Rich, Attractive. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dustin Kelsey, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 7 (-2)15 (+2)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Terran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Black pearl (1100 gp). Jade (70 gp). Emerald (400 gp). Chalcedony (70 gp).


Social Check DCs

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