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Advanced [show]


Thomas Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear white pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is brown. His eyes are a pleasant amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Gifted. Flaws: Shy. Bonds: Slave, Nature, Has a crush. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Cromwell, Male Human Cleric 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 11 (+0)7 (-2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 6000 sp. Black pearl (600 gp). Aquamarine (600 gp).


Social Check DCs


Ernest Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears skinny pants and wears a violet and tan robe with the hood down. His whole body is exceptionally muscular. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ernest was born on a far northern desert where he grew up under the tutelage of his mother, an expert Cook. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Philantrophist, Artistic, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Ernest Brownrigg, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20 pp. Deep green spinel (130 gp). Rose (80 gp).


Social Check DCs


Justin Tyndall, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His clothes are grease stained in places. He is bald on top and has large blonde tufts of hair around his ears. He has brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Disease, Addict. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Justin Tyndall, Male Human Warlock 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)17 (+3) 15 (+2)11 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Terran, Gnome, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 100 gp.


Social Check DCs


Heward Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down. His red hair is still thick. He has brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Family. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Heward Soames, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)6 (-2) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Heward Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His chestnut hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Wordsworth, Male Human Cleric 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Just what you see.


Social Check DCs

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