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NPC Generator

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Advanced [show]


Raymond Riley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: A powerful slaver made him what he is. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Bonds: Attractive, Slave, Religious, Mentor. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Riley, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 5 (-3)10 (+0)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 7
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is wearing colorful clothing, dressed as a Marshal. He wears a colorful flower in his chestnut hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Depressed, Forgetful. Bonds: Attractive, Military, Adventurer. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Reynard Brownrigg, Male Human Commoner 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 6 (-2)12 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is white and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Gunter Livingstone, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Barclay, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: He was born in the south, but his parents moved at a very young age to the east. Godfrey was born on a far southern island where he grew up under the tutelage of his mother, an expert Knight. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Godfrey Barclay, Male Human Commoner 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Guy Barney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. He wears his blonde hair up. His violet eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Fighting, Philantrophist, Logical. Flaws: Insane. Bonds: Poor, Enemies. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Guy Barney, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 35000 sp.


Social Check DCs

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