Ernest Gladstone, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His red hair, when down, is lengthy. His gray eyes peer out from beneath his small pastel hat.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: Ernest was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Job, Rich, Family. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 60000 cp.
Hunter Hastings, Male Human [Permalink]
Personal [hide]
Description: This southern man wears bulky white painted plate armor. His clothes are grease stained in places. He wears his hair in dreadlocks. He has violet eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Hunter was born on a far southern forest where he grew up under the tutelage of his mother, an expert Stylist. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: Many brigands want him driven away; and he's repulsed by the pc
Ideals: Passionate. Flaws: Forgetful, Antagonistic. Bonds: Poor, Immigrant. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Coral (50 gp).
Odo Ridley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a feathered hat to cover his moderate length auburn hair. His blue eyes dart from person to person.
Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He enjoys reading and quiet.
History: He was born at the edge of vast plains. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Logical. Bonds: Poor, Nature, Family. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Jet (90 gp). 1 Masterwork Artisan’s tools.
Cory Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and yellow handkerchief worn on his left side. He carries a battered scimitar and tarnished warhammer as well. He has styled his silver hair well, parting it to the left. He has a dull look in his hazel eyes.
Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.
History: Cory was raised in a hard working conservative environment. A gifted student he started as a Barber, but he got bored and became a Brewer. By chance he met his brother recently and the two have been together since.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Fighting, Professionalism, Optimist. Flaws: Shy. Bonds: Job, Family. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ralf Milton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky blue painted plate armor. His auburn hair is knotted and matted. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Logical, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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