Robert Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and he perpetually has his sickle ready. His red hair, when down, is lengthy. His brown eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Robert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Robert's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Dyer and was forced into it by his family.
Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Family. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Full Plate. 1 Masterwork Light wooden shield. 1 Banded mail. 1 Half-Plate.
Raymond Kinsley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, marred by sweets. His silver hair is slicked back into a classic pompadour. He has gray eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments
History: Sold as a small child to a slaver, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Mentor, Family. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Alexandre Addington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of gnolls once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Alexandre has worked very hard to control his curse. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Disease. Bonds: Enemies, Immigrant. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Eye agate (14 gp). Black pearl (1500 gp). Azurite (14 gp). Sard (80 gp).
Arnold Kimberly, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Ruler, who enjoyed hunting, Arnold was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 29000 sp.
Frederick Kitchur, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His auburn hair is cut short. His eyes are hazel and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich western family. Frederick was born on a far western island where he grew up under the tutelage of his mother, an expert Ruler. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Has a crush. Occupation: Ruler
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 64 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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