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NPC Generator

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Advanced [show]


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a green poncho over his likewise colored trousers and shirt. He is an epitome of beauty. His hair is brown, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Sellsword business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Opinionated. Bonds: Attractive, Adventurer, Job, Family. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Godfrey Winterbourne, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)8 (-1) 17 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Anselm Colby, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with black and yellow striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears his silver hair down. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Religious, Military. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Anselm Colby, Male Human Expert 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 5000 sp. Blue quartz (12 gp). Eye agate (12 gp).


Social Check DCs


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Randal Browning, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Chain shirt.


Social Check DCs


Trym Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is singed and shortened. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Barrister for hire.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies, Military, Job. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Trym Hadley, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3000 cp.


Social Check DCs


Charles Hailey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear brown clothing when he does not wear armor. He wears his blonde hair down. His fierce hazel eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Antagonistic, Depressed. Bonds: Poor, Mentor, Adventurer. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Charles Hailey, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs

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