Gerard Addington, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Spice Merchant uniform. He wears his silver hair up. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Entrepeneur, Athletic. Flaws: Selfish. Bonds: Job, Rich. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Solomon Barlow, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears a grey shirt with thin tan vertical stripes and white pants. His hair is white and curly. His brown eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Fighting, Professionalism. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 700 sp.
Simon Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is portly but not overly obese. He has a long chestnut beard with little hanging trinkets. His eyes are likewise green. His teeth are white and perfect.
Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Simon was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Simon's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 70000 cp.
Gunter Clayden, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears brown leather gloves, a brown jacket, and tight pants. His hair is greying and his face has many wrinkles. He has gray eyes and a brown hat with a green feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and sabotage a competitor
Ideals: Athletic. Flaws: Depressed. Bonds: Job, Military, Immigrant. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Patrick Bing, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Cook
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1800 gp. Star rose quartz (70 gp). Freshwater pearl (16 gp). Bloodstone (70 gp). Moonstone (70 gp). Red-brown spinel (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
