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NPC Generator

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Advanced [show]


Norman Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His hair, while still mostly auburn, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Persistence. Flaws: Insomniac. Bonds: Has a crush, Religious, Mentor. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Norman Van Es, Male Human Ranger 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Auran, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Solomon Moreno, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He wears a Stetson hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Expand his business; and to be a roofer again

Ideals: Gifted. Bonds: Rich, Attractive, Family, Adventurer, Job. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Solomon Moreno, Male Human Expert 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 9000 sp. Onyx (80 gp). Deep blue spinel (400 gp). Red garnet (120 gp).


Social Check DCs


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His hair is auburn and very short. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Interpreter business at a young age. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job, Has a crush. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Gerard Bradshaw, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)6 (-2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Tim Appleton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man is generally well dressed albeit a few years behind the times. His moppish blonde hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Tim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and he is content

Ideals: Athletic, Gifted, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Tim Appleton, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills History +6, Stealth +2
Senses Passive Perception 13
Languages Common, Auran, Ignan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Nicholas Marleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is knotted and matted. His eyes are amber and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Justice. Bonds: Religious, Enemies. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Nicholas Marleigh, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 17 (+3)7 (-2)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs

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