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NPC Generator

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Advanced [show]


Manfred Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes. He has a slight overbite and is overall scrawny. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Blacksmith, Manfred learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Ugly, Shy, Insane. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Manfred Wellington, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Onyx (60 gp). Hematite (13 gp). Moss agate (13 gp).


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he is wearing colorful clothing, dressed as a Masseuse. He wears his brown hair up. This violet eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he wants revenge against gnolls

Ideals: Professionalism, Optimist. Bonds: Nature, Attractive, Enemies. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Hugh Barton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Flaws: Antagonistic, Lazy. Bonds: Mentor, Job, Enemies. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Don Tickle, Male Human Ranger 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 13 (+1)6 (-2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is bald on top and has large blonde tufts of hair around his ears. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Fisher. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the west. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Hugh Gentry, Male Human Rogue 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp. Banded agate (4 gp). White pearl (60 gp).


Social Check DCs


Bernard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He is physically well-built. He wears a broad hat to hide his balding. This violet eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Mason business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has worked as a Mason like his father before him.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Joker. Bonds: Adventurer, Job, Immigrant, Religious. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Sheldon, Male Human Warrior 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs

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