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NPC Generator

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Advanced [show]


Thomas Westcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet top hat and violet clothes. His head has been shaved. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a baker again

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Immigrant, Job, Slave. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Westcott, Male Human Sorcerer 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 16 (+3)17 (+3)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 2000 sp. Alexandrite (300 gp). Rose (70 gp). Bloodstone (70 gp). Deep blue spinel (300 gp). Red-brown spinel (80 gp). Deep blue spinel (300 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Kirby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green coat over a brown low-cut shirt, and a deerstalker hat upon his head. He wears his hair in dreadlocks. His violet eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and human compassion

Flaws: Antagonistic, Insane, Impulsive, Racist. Bonds: Military. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

John Kirby, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)18 (+4) 12 (+1)12 (+1)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Tim Stapleton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely tan suit with yellow socks and a vest with buckled shoes. His black hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: He was born in the north. Cursed with vampirism at a very young age, Tim has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and he is content

Flaws: Ugly, Mundane, Shy, Disease. Bonds: Immigrant. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Tim Stapleton, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 30000 cp. Jeweled electrum ring (2000 gp).


Social Check DCs


Bertram Badger, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tight fitting grey shirt and pants, marred by beers. His long red hair reaches down to his waist. His eyes are likewise amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Selfish, Insane. Bonds: Nature. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Bertram Badger, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1500 sp.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. He has golden hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly, Terse, Selfish. Bonds: Rich. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Bertram Merton, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp. 1 Half-Plate. 1 Buckler.


Social Check DCs

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