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NPC Generator

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Advanced [show]


Alexandre Palomarez, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His hair is always cut to a buzz. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Passionate. Bonds: Family, Adventurer, Job, Rich. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Alexandre Palomarez, Male Human Bard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Sardonyx (80 gp). Peridot (80 gp). Peridot (80 gp).


Social Check DCs


Anselm Graham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown armored body suit, with a simple blue line shooting up and back down. His hair is always cut to a buzz. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Barber, Anselm learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality.

Flaws: Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Graham, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut short. His blue eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Body Guard business at a young age. In his 16th year, his parents were killed by a giants raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to be a spice merchant again

Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Enemies, Job. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Trym Bradly, Male Human Cleric 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp.


Social Check DCs


Gerard Appleton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt, he is not a threatening figure. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes peer out from beneath his deerstalker black hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of freemasons.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Disciplined. Flaws: Impulsive, Secretive, Racist. Bonds: Military. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Appleton, Male Human Expert 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Conway, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He has no hair. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He left for the east, certain he would find work there.

Motivation: Money/treasure; and balancing his hectic life and new sailor responsibilities is difficult

Flaws: Ugly, Terse. Bonds: Job, Rich, Immigrant. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Theobald Conway, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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