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NPC Generator

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Advanced [show]


Geoffrey Vance, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky brown painted plate armor. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Joker. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Geoffrey Vance, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Simon Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Energy wise he seems alert and responsive.

History: He got into the Navigator business at a young age. His childhood dream was to be a Painter, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Professionalism, Persistence. Bonds: Attractive, Job, Guardian. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Simon Enfield, Male Human Druid 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 11 (+0)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. Golden yellow topaz (500 gp).


Social Check DCs


Norman Marleigh, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he dresses well, typically a more casual-formal manner. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with dancing.

History: He was born in the west, but his parents moved at a very young age to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Norman Marleigh, Male Human Bard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Adelard Rayden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He has styled his chestnut hair well, parting it to the right. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south his family was never financially stable. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Adelard Rayden, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)5 (-3) 16 (+3)7 (-2)
Skills Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Balimaar Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in blue turtlenecks beneath a grey coat with brown slacks. He has a long red beard with little hanging trinkets. His thin eyebrows rest above his beady hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the west; and to be a barber again

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Balimaar Atterton, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 sp.


Social Check DCs

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