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NPC Generator

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Advanced [show]


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Rich, Enemies, Nature. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Bertram Dayton, Male Human Druid 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 7 (-2)13 (+1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Cason, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long brown beard with little hanging trinkets. He has gray eyes.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Bernard Cason, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 9 (-1)8 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Red garnet (110 gp). Pink pearl (110 gp). Onyx (60 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Randal Barney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is auburn and curly. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting. Flaws: Hedonist. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Barney, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 14 (+2)13 (+1)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Passionate. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Gunter Eastaughffe, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4

Possessions: 40 pp. 3 Tanglefoot bags. 2 Acid flasks.


Social Check DCs


Drogo Badger, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He sports a long golden beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. His martial abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Badger, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 7 (-2)12 (+1)
Skills Athletics +2, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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