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NPC Generator

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Advanced [show]


Miles Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears skinny pants and wears a green and tan robe with the hood down. He has a hunchback. With a patchy blonde beard and wild blonde hair. His amber eyes are passionate and lively.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Miles Sherwood, Male Human Aristocrat 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Smoky quartz (50 gp). Rock crystal (50 gp). Aquamarine (1500 gp). Jet (130 gp).


Social Check DCs


Bertram Sutton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His violet eyes peer out from beneath his small pastel hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: Bertram was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He became a Beggar soon after.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Opinionated, Professionalism, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Bertram Sutton, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Healer’s kit. 1 Silk rope.


Social Check DCs


Raymond Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Military. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Raymond Hartford, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 10000 cp. Malachite (4 gp). 1 Minor magic item.


Social Check DCs


Wymar Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has moderate length red hair. He has several tiny amber earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. He made a point of taking high paying jobs and getting most of it up front. During his travels, Wymar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Wymar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Wymar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he's attracted to the pc

Flaws: Disease. Bonds: Rich, Has a crush, Adventurer, Mentor. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Stafford, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Hubert Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Flaws: Shy, Impulsive. Bonds: Nature, Job, Slave. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Hubert Weston, Male Human Warrior 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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